This is an old revision of the document!
Anomalies
Through Anomalies, creatures on Kunvadis have been able to diversify themselves with different traits beyond their original genetic blueprints.
After the creation of The First, the following generations of Astrali began to form with abnormalities that differed from their predecessors. They began to call these changes anomalies, with several researchers taking notes of the changes between them.
Though some of the remaining First have decided to garner some of their own anomalies through specific anomaly-generating items, some have kept their original qualities with no desire to change them.
Years of research in Starhaven has led their scientists to separate the types of anomalies into three groups: Electric Anomalies, Chemical Anomalies, and Soma Anomalies.
Electric Anomalies encompass different kinds of mechanical or charged anomalies that seem to derive from the Artificial Astrali's creator, Odum. Though it has not been discovered on how newly formed non-Artificial Astrali garner these anomalies, researchers and tinkerers in Chromena have developed a metallic plant called Wired Vines that grows Fuseberries. Consumption of a Fuseberry allows an Astrali to develop any electric anomaly they desire.
The following electric anomalies have been discovered, though looks may vary depending on the creature's desire:
Chemical Anomalies are often some of the most extreme, considering they often mess with things other than only the genetic code of a creature. Vionic was developed by a now-disappeared sorceress to allow any creature who consumes the elixir to gain any chemical anomaly they desire. The creation history of Vionic has vanished alongside its creator, though her instructions for the liquid were found around the time of her disappearance, allowing salesfolk to continue to produce and sell it.
The following chemical anomalies have been discovered, though looks may vary depending on the creature's desire: