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Table of Contents
Character Attributes
Every Stellaborn is born with attributes that can be trained in Missions or bolstered with official Weapons and Armor. These stats can be used in Events, Activities, and Expeditions to potentially find better rewards or outcomes.
All characters in the Starlight Commons ARPG automatically start with one point in each stat. Every species and subtype has additional starting bonuses and deficits depending on their strengths and weaknesses, which are listed on their species page.
Each attribute has a maximum level of 40. This level can only be breached by their natural bonuses or if they are wearing stat boosting attire.
Even with a maxed out character, successes are NOT always guaranteed. Every place that an attribute or stat can be used is rolled against a 50 sided die. For example: If a character with 35 strength is fighting a boss with 45 defense and their submission is entered, the character would need to roll a minimum of 10 to hit the goal and successfully land a hit. If they roll lower, they would not have hit.
There are five different attributes connected to a Stellaborn: Strength (STR), Agility (AGI), Defense (DEF), Intelligence (INT), and Charisma (CHA).
Strength
The Strength (STR) attribute directly relates to the physical strength or ability of a character. This stat will usually relate to physical tasks or combat.
Agility
The Agility (AGI) attribute measures the speed and maneuverability of a character. This stat will usually relate to tasks of speed, flexibility, balance, and overall dexterity.
Defense
The Defense (DEF) attribute helps combat or lessen the blow of physical attacks, but also the ability to be resistant to different kinds of attacks beyond the physical.
Intelligence
The Intelligence (INT) attribute measures the mental fortitude and intellect of a character. This stat is used in situations where thought, planning, perception, or deduction skills need to be used.
Charisma
The Charisma (CHA) attribute is critical when it comes to situations where communication is key. This stats affects the characters ability to persuade, intimidate, charm, or interrogate in any situation.