magic
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^ Magic Types ^^^ | ^ Magic Types ^^^ | ||
- | ^ Elemental Magic | {{elementalstone.png|Elemental Magic Stone}} | Elemental Magic is the most basic of all magic, giving the [[Stellaborn]] the ability to wield spells and magic in Earth, Water, Air, and Fire. Usually the [[Stellaborn]] who decide to focus on Elemental Magic as their chosen path become an all-around help to those who need it, even though their magic may not be as powerful as its sister groups. When a Mytir spends the extensive amount of time to understand and perfect their abilities in each of the elements, they become Elemyths that are wildly sought after all over [[Stellagos]]. \\ Out of all of the magic types, Elemental Magic is the easiest to learn and understand the basics for. If they decide to further their knowledge beyond what is taught, a professor from the [[Starhaven|Quasar Academy]] may train a protégé in [[Advanced Mythics|Mythics | + | ^ Elemental Magic | {{elementalstone.png|Elemental Magic Stone}} | Elemental Magic is the most basic of all magic, giving the [[Stellaborn]] the ability to wield spells and magic in Earth, Water, Air, and Fire. Usually the [[Stellaborn]] who decide to focus on Elemental Magic as their chosen path become an all-around help to those who need it, even though their magic may not be as powerful as its sister groups. When a Mytir spends the extensive amount of time to understand and perfect their abilities in each of the elements, they become Elemyths that are wildly sought after all over [[Stellagos]]. \\ Out of all of the magic types, Elemental Magic is the easiest to learn and understand the basics for. If they decide to further their knowledge beyond what is taught, a professor from the Quasar Academy may train a protégé in [[Mythic |
- | ^ Radiated Magic | {{radiatedstone.png|Radiated Magic Stone}} | Radiated Magic is a very odd yet specially required magic that gains more knowledge than actual magical ability, making it the most physical magic of all of the magic types. When a [[Stellaborn]] decides to focus on Radiated Magic, they are usually more interested in being able to mix together potions and create physical magic that they can use to help (or hinder) others, or to help give magical life to a usually inanimate object. When a Mytir becomes a master in Radiated Magic, they are then called Radimyths and respected for their time spent on learning a difficult magic that requires both physical and mental knowledge. \\ Though Radiated Magic is harder to learn than Elemental Magic, it is still less difficult than the other magics available. If they decide to further their knowledge beyond what is taught at [[Starhaven|Quasar Academy]], they often have to go searching for the elusive Radiated Magic professors to ask for training in [[Advanced Mythics|Mythics | + | ^ Radiated Magic | {{radiatedstone.png|Radiated Magic Stone}} | Radiated Magic is a very odd yet specially required magic that gains more knowledge than actual magical ability, making it the most physical magic of all of the magic types. When a [[Stellaborn]] decides to focus on Radiated Magic, they are usually more interested in being able to mix together potions and create physical magic that they can use to help (or hinder) others, or to help give magical life to a usually inanimate object. When a Mytir becomes a master in Radiated Magic, they are then called Radimyths and respected for their time spent on learning a difficult magic that requires both physical and mental knowledge. \\ Though Radiated Magic is harder to learn than Elemental Magic, it is still less difficult than the other magics available. If they decide to further their knowledge beyond what is taught at Quasar Academy, they often have to go searching for the elusive Radiated Magic professors to ask for training in [[Mythic |
- | ^ Light Magic | {{lightstone.png|Light Magic Stone}} | Light Magic is one of the most revered magics available that nearly everyone instantly respects even if the [[Stellaborn]] is only a student still learning the ways of Light Magic. This is because of the abilities and [[Spells]] that Light Magic houses for the Mytirs who practice for them, as they are able to help heal any [[Stellaborn]] no matter how ill nor injured they are. The training to become a Light Magic Mytir is one of the most difficult roads that only a few [[Stellborn]] would be interested to take on such a long road of training and classes. Though when a Mytir takes the time to study and work hard on this magic type to master it, they are then titled as Lightmyths. \\ Despite being rather difficult to master, Light Magic is only trumped in difficulty by its near twin, Dark Magic. Though it is difficult to bring Light Magic past the point of mastery, the determined can do so under the guidance of a professor from [[Starhaven|Quasar Academy]] in [[Advanced Mythics|Mythics | + | ^ Light Magic | {{lightstone.png|Light Magic Stone}} | Light Magic is one of the most revered magics available that nearly everyone instantly respects even if the [[Stellaborn]] is only a student still learning the ways of Light Magic. This is because of the abilities and [[Spells]] that Light Magic houses for the Mytirs who practice for them, as they are able to help heal any [[Stellaborn]] no matter how ill nor injured they are. The training to become a Light Magic Mytir is one of the most difficult roads that only a few [[Stellaborn]] would be interested to take on such a long road of training and classes. Though when a Mytir takes the time to study and work hard on this magic type to master it, they are then titled as Lightmyths. \\ Despite being rather difficult to master, Light Magic is only trumped in difficulty by its near twin, Dark Magic. Though it is difficult to bring Light Magic past the point of mastery, the determined can do so under the guidance of a professor from Quasar Academy in [[Mythic |
- | ^ Dark Magic | {{darkstone.png|Dark Magic Stone}} | Dark Magic, although accepted in some places, is often turned away in most for those who decide to follow down its blackened path. There is only a few documented masters in Dark Magic that have gone even past mastery, though the one most well-known for it has now disappeared because of her ill-use of its power. Whenever Dark Magic is taught at the academy, it is often heavily restricted to limited [[Spells]] that while strong, are not overpowering. Officially, the only things taught are basic shadow and necromantic dark magic that can be useful in certain situations or scenarios. However anything beyond that is locked away, or disappeared alongside the missing Mystique. Mytir' | + | ^ Dark Magic | {{darkstone.png|Dark Magic Stone}} | Dark Magic, although accepted in some places, is often turned away in most for those who decide to follow down its blackened path. There is only a few documented masters in Dark Magic that have gone even past mastery, though the one most well-known for it has now disappeared because of her ill-use of its power. Whenever Dark Magic is taught at the academy, it is often heavily restricted to limited [[Spells]] that while strong, are not overpowering. Officially, the only things taught are basic shadow and necromantic dark magic that can be useful in certain situations or scenarios. However anything beyond that is locked away, or disappeared alongside the missing Mystique. Mytir' |
magic.1720621620.txt.gz · Last modified: 2024/07/10 14:27 by pallet