anomalies
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anomalies [2024/06/23 19:23] – created pallet | anomalies [2025/04/01 13:57] (current) – pallet | ||
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=====Anomalies===== | =====Anomalies===== | ||
- | Through Anomalies, creatures on [[Kunvadis]] have been able to diversify themselves with different traits beyond their original genetic blueprints. | + | Through Anomalies, creatures on [[Kunvadis]] have been able to diversify themselves with different traits |
After the creation of [[The First]], the following generations of [[Astrali]] began to form with abnormalities that differed from their predecessors. They began to call these changes anomalies, with several researchers taking notes of the changes between them. | After the creation of [[The First]], the following generations of [[Astrali]] began to form with abnormalities that differed from their predecessors. They began to call these changes anomalies, with several researchers taking notes of the changes between them. | ||
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Though some of the remaining [[The First|First]] have decided to garner some of their own anomalies through specific anomaly-generating items, some have kept their original qualities with no desire to change them. | Though some of the remaining [[The First|First]] have decided to garner some of their own anomalies through specific anomaly-generating items, some have kept their original qualities with no desire to change them. | ||
- | Years of research in [[Starhaven]] has led their scientists to separate the types of anomalies into three groups: Electric Anomalies, Chemical Anomalies, and Soma Anomalies. | + | Years of research in [[Starhaven]] has led their scientists to separate the types of anomalies into four groups: Electric Anomalies, Chemical |
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+ | {{fuseberry.png |Fuseberry}} **Electric Anomalies** encompass different kinds of mechanical or charged anomalies that seem to derive from the [[Astrali|Artificial Astrali]]' | ||
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+ | The following electric anomalies have been discovered, though looks may vary depending on the creature' | ||
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+ | ^ | ||
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+ | | {{roboticenhancements.png? | ||
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+ | -------- | ||
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+ | {{vionic.png |Vionic}} **Chemical Anomalies** are often some of the most extreme anomalies to develop, considering they often mess with things other than only the genetic code of a creature. [[Vionic]] was developed by a now-disappeared [[Magic|mystique]] to allow any creature who consumes the elixir to gain any chemical anomaly they desire. The creation history of [[Vionic]] has vanished alongside its creator, though her instructions for the liquid were found around the time of her disappearance, | ||
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+ | The following chemical anomalies have been discovered, though looks may vary depending on the creature' | ||
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+ | ^ | ||
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+ | | {{scaledskin.png? | ||
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+ | -------- | ||
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+ | {{somapri.png |Somapri}} **Soma Anomalies** cover any anomaly that directly changes the physical body of the creature it affects. These are some of the most common anomalies found on all life stages of creatures, especially the fruit that spawns soma anomalies grows all over [[Stellagos]]. Named [[Somapri]], | ||
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+ | The following soma anomalies have been discovered, though looks may vary depending on the creature' | ||
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+ | ^ Soma Anomaly Examples | ||
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+ | | {{wings.png? | ||
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+ | //Some anomalies can only effect certain parts of different species. For the Limb Swap Soma anomaly, the bottom limbs of any other [[Stellaborn]] can not be swapped with an [[Astrali| Artificial Astrali' | ||
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+ | -------- | ||
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+ | In addition to the anomaly items listed above, researchers and bakers have combined their efforts to make (or discover) treat items that allow [[Stellaborn]] or [[Roamkin]] to change their appearance! | ||
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+ | ^ | ||
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- | Electric Anomalies encompass different kinds of mechanical or charged anomalies that seem to derive from the [[Astrali|Artificial Astrali]]' | ||
anomalies.1719170583.txt.gz · Last modified: 2024/06/23 19:23 by pallet