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proving_trials [2025/03/27 18:39] palletproving_trials [2025/03/27 18:48] (current) pallet
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 [[Sados]] is the serpent that gave us the water we drink and the ability to house the creatures in the water in which we find food. He fell from a stalagmite as a result of the steam from [[Photia's Blood]], starting no larger than the palm of our hands. He grew as he avoided his elemental sister's watchful gaze, weaving around the rocks and collecting the droplets until he grew large enough to counter [[Photia]]. They bickered, yet they understood that both were necessary to balance the planet. So [[Sados]] burrowed and wrapped himself around [[Edall]] and [[Photia|Photia's]] creations, giving us the lakes and oceans to cool the ever-warming heat of the core. If you are to please him, you must navigate his labyrinth under [[Sados's Cove]] to show that you are ever-flowing to change as he is. Drink a mixture of Sapphire Celery and Wavemint to breathe under the water for half a day to maneuver his domain, and survive the labyrinth to survive his trial. Once you have maneuvered the same path he once did, greet him with an understanding of his fluidity and adaptability to change. [[Sados]] is the serpent that gave us the water we drink and the ability to house the creatures in the water in which we find food. He fell from a stalagmite as a result of the steam from [[Photia's Blood]], starting no larger than the palm of our hands. He grew as he avoided his elemental sister's watchful gaze, weaving around the rocks and collecting the droplets until he grew large enough to counter [[Photia]]. They bickered, yet they understood that both were necessary to balance the planet. So [[Sados]] burrowed and wrapped himself around [[Edall]] and [[Photia|Photia's]] creations, giving us the lakes and oceans to cool the ever-warming heat of the core. If you are to please him, you must navigate his labyrinth under [[Sados's Cove]] to show that you are ever-flowing to change as he is. Drink a mixture of Sapphire Celery and Wavemint to breathe under the water for half a day to maneuver his domain, and survive the labyrinth to survive his trial. Once you have maneuvered the same path he once did, greet him with an understanding of his fluidity and adaptability to change.
  
-[[Eire]] is the very element that gives us the ability to live below the surface, with her wind traveling +[[Eire]] is the very element that gives us the ability to live on and below the surface of the planet the other three have createdhaving emerged not long after the plants that [[Edall]] planted sprouted. However, do not let her playful nature deceive you. She might enjoy whispering her secrets along the wind or bringing a fresh breeze on a hot day, but underestimating her power is a death sentence. Just as quickly as she might send a reprieve, she may take the very breath from your [[Astral Core|core]]. Visit [[Eire's Cyclone]] with this in mind, and push back against the dangers of a wind that may change against you. Make the several-mile journey to the end, where [[Eire]] awaits, her wings outspread to welcome you to her domain. Let her whisper to you a secret of the wind, then leave on a storm without mistaking her kindness for weakness. 
  
 +The [[Deities|Vadi]] are the reason we walk today, the reason we talk, the reason we breathe, and the reason we survive in a world that was not meant to be ours. The sky gods may have forsaken us, but they have not, and it is vital to remember that.
  
 +I may have been the first and the only one who was told their story, but I do not matter.
  
 +I am the [[Tartyn]] with no name, and never will I claim one. 
  
 +Remember our [[Deities|Vadi]], and survive.
proving_trials.1743100766.txt.gz · Last modified: 2025/03/27 18:39 by pallet